Jovian Finch Nordgren
Technical Artist, 3D Generalist, Quality Engineer
Technical Artist specializing in prototyping, cleanup, optimization, and artist support.
Proficient in 3D art workflows, traditional art, animation, VFX, rendering, and performance.
Lightning fast learner, quality advocate and team force multiplier.
Indie Projects: Snuggles the Unicorn, Grapplestar, Alien Age
Bungie Projects: Destiny: The Taken King, Destiny 2, Destiny 2: Curse of Osiris, Destiny 2: Forsaken
DigiPen Projects: Temple of the Water God, Forsaken, Penguin Playground, and Relic
Go to Résumé / CV
Proficient in 3D art workflows, traditional art, animation, VFX, rendering, and performance.
Lightning fast learner, quality advocate and team force multiplier.
Indie Projects: Snuggles the Unicorn, Grapplestar, Alien Age
Bungie Projects: Destiny: The Taken King, Destiny 2, Destiny 2: Curse of Osiris, Destiny 2: Forsaken
DigiPen Projects: Temple of the Water God, Forsaken, Penguin Playground, and Relic
Go to Résumé / CV
Snuggles the Unicorn
Unicorn Mecha Dungeon Crawler
Grapple Star
Spaceship Grappling Platformer
Alien Age
Civilization Building Merge Game
VR Maze Demo
Above: Demo after populating the environment. Right: initial demo as received.
Populated environment for a VR maze demo using Unity Asset Store package assets, developed lighting and bespoke particle effects, keeping VR limitations in mind to minimize impact on performance and maintain immersion. Implemented containment and physics volumes. |